Gameplay on Goon is much more light-hearted than most other servers, and roleplay is very light on most Goon servers. A previously closed source but now open source codebase, leaked versions of earlier Goonstation code formed the basis of many other codebases. Goonstation : Originating from the Something Awful forum's "Goons", Goonstation is the longest-running SS13 community.Here's a (non-comprehensive) list of servers: Anyone can host their own server on BYOND with their own code and modifications, and servers can fade out and disappear or become very popular. As a result, different SS13 servers can have vastly different gameplay, visuals, and even settings. With hundreds of different items, a robust amount of unique things to see and do, and roleplaying-based content filling out everything that the gameplay systems don't cover, the average player could play for years and never get bored.Īs a largely open source project, SS13 has a long and diverse development history, with numerous code bases and forks (usually tied to individual servers) all originating from a primitive "original" SS13 first made in 2003. The game world itself is simulated from higher-level electricity systems down to chemistry and thermodynamics. Every player is assigned a job on the station, and they must perform that job and try their best to maintain the station's stability while players playing antagonists work to disrupt that stability.Įvery job is dazzlingly complex, with even the most mundane of duties often having a shocking amount of depth. The modes differ greatly between servers, but the usual premise is that there are antagonists on the station, whether it's traitors from the Syndicate, a wizard, or even the cult of Nar'sie.įor most servers, Space Station 13 plays like a "stay in-character and do anything" Tabletop RPG built on top of a highly in-depth sandbox of simulated systems note Think "sandbox gameplay" side of Wide-Open Sandbox and "high systemicity" side of Immersive Sim. The incompetent, paranoid, self-serving, and just plain sociopathic members of Space Station 13 then have to attempt to do their jobs and survive as the situation unfolds around them - but they usually just start killing each other until they evacuate. Various problems occur on or around the station, which are vaguely hinted at by unreliable and classified communications. You are one of many people aboard Space Station 13: one of many Spacestations owned by the Nanotrasen corporation and kept in line by the rather vaguely defined Central Command (frequently Wikiworded as Centcom) unit. One of the most pervasive and popular games on the BYOND platform, Space Station 13 is all about living and working on a Space Station and trying not to die horribly. Angry Diplomat, on the Something Awful version
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